Chapter 1. Join in: tabletop gaming culture
Chapter 2. Begin here: contemporary classics
Chapter 3. Build your deck: deck-building games
Chapter 4. Laying it all down: tile-laying games
Chapter 5. Get back to work: worker placement games
Chapter 6. Groupthink: coopartive games
Chapter 7. Traitor: hidden role games
Chapter 8. Control what you can: area control
Chapter 9. Nimble fingers: dexterity games
Chapter 10. Collect'em all!: set collection
Chapter 11. Push your luck: luck-based games
Chapter 12. The first draft: card-drafting games
Chapter 13. Take that!: direct attack games
Chapter 14. Fun for everyone: party games
Chapter 15. Pencil and paper: role-playing games
Chapter 16. Lord of war: war games.