When Max Sumner and three friends play a magical card game called Round Table, they realize that it is up to them to prevent the wicked creatures of the cards from destroying their town, indeed, their world.
Aided by the Knights Templar, the four young Grey Griffins face a host of evil forces, including Morgan LaFey's Black Wolves, who kidnap Max's father while the quartet is spending what at first seemed a fairytale Christmas break at the Sumner's castle in Scotland.
Be sure you’ve looked in the “all libraries” option at the top of the page, and if you didn’t find what you need, try requesting it from another Minnesota library through MNLINK interlibrary loan (ILL). You’ll use the same barcode number and password for MNLINK as you do for the library catalog
Didn't find it?
Can't find what you are looking for? Try our Materials Request Service. Submit Request